About Me

I'm a Technical Game Designer with a passion for UX, and experience ranging from indie to AAA. My goal is to leverage my background in design and engineering to craft novel experiences that players have never seen before.


I'm currently serving as the UI Lead at thatgamecompany on Sky: Children of the Light.

Game Design

Systemic
Inventive
Experiential

UI / UX

Clean
Intuitive
Minimal

Programming

Efficient
Elegant
Readable

Programming Languages

C++
C#
Javascript
HTML / CSS
Python / PyQt
Java

Tools

Photoshop Illustrator Figma After Effects Premiere Maya Unity Unreal Engine 4 Game Maker Visual Studio Jira Perforce GitHub
Dylan Faust

Technical Game Designer


(907) 748 0500

dylfaust@gmail.com

Dylan Faust