Last of Us Part II
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Roles: UI Scripter

Worked on a UI team of two, composed of a UI artist and myself, to design, implement, and iterate on the UI, using both the in-house scripting language and C++. Trained a third team-member (UI scripter) towards the end of the project. Was also responsible for tool improvements, Photoshop / Illustrator scripting to improve the artist's workflow, and keyframe animating the majority of the UI.

C++ PyQt Illustrator Scripting After Effects UI / Gameplay Programming Skill Skill Skill Skill
Winner of the Best Interactive Award at the UM Media Arts Expo 2015.

It floored me on just about every level.
The most intense combat I've ever had in a videogame.

Image Greg Miller | Gamespot

C++ PyQt Illustrator Scripting After Effects UI / Gameplay Programming Skill Skill Skill Skill

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Dylan Faust