Last of Us Part II
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Roles: UI Scripter

Worked on a UI team of two, composed of a UI artist and myself, to design, implement, and iterate on the UI, using both the in-house scripting language and C++. Trained a third team-member (UI scripter) towards the end of the project. Was also responsible for tool improvements, Photoshop / Illustrator scripting to improve the artist's workflow, and keyframe animating the majority of the UI.

C++ PyQt Illustrator Scripting After Effects UI / Gameplay Programming Skill Skill Skill Skill

It floored me on just about every level.
The most intense combat I've ever had in a videogame.

Image Greg Miller | Gamespot

C++ PyQt Illustrator Scripting After Effects UI / Gameplay Programming Skill Skill Skill Skill

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Dylan Faust